ShipYourGame
Free tools and reference for Steam launches

The boring half of shipping a game, written down.

Capsule sizes, the launch checklist, wishlist maths, the settings menu nobody wants to build. Three tools that run in your browser and short guides that answer the question you searched for.

44 checklist items 6 capsule sizes 6 guides 0 trackers

STEAM LAUNCH CHECKLIST2 / 44 DONEPay the Steam Direct fee ($100, recoupableafter $1,000 of revenue)MUSTPublish the Coming Soon page as early as youcan; wishlists accrue from day oneMUSTWrite a short description under 300characters that names the genre and the hookMUSTMake capsule art in every required size andcheck it is readable at thumbnail widthMUSTSet a wishlist target for launch (roughly7,000+ for a shot at Popular Upcoming)SHOULDTicks stay in your browser. Nothing is sent anywhere.

Free tools

All tools →

All three run entirely in your browser. Nothing is uploaded, nothing is stored on a server, and there is no account to make.

Short reference pages for the questions that come up once per launch, are easy to get wrong, and are annoying to research from scratch every time.

Who makes this

A small shop that sells the finished versions

Production templates and Unity packages for solo developers and small teams.

How the files are checked

A Notion production workspace, a launch checklist, a revenue and runway calculator, Steam capsule templates, a press kit, and Unity kits for the settings menu and for PC accessibility.

The files are built with AI tools under human direction and review, and every one is checked before it goes on sale. Spreadsheet formulas are cross-checked by an independent script, the Unity packages ship with their test suites, and each listing says exactly what the file does and does not do.

The tools and guides on this site are free and stay free. If one of them saves you an afternoon and you want the version that does the work for you, that is what the products are.